6 Days A Sacrifice is the fourth and final instalment of the John DeFoe
series, which thus far has encompassed 5
Days A Stranger, 7
Days A Skeptic and Trilby's
Notes. Since this game is intended to tie up the loose ends left
behind by the three previous episodes, it is highly recommended that
you play through all of them first.
b a c k g r o u n d
196 YEARS AGO:
- The DeFoe Manor Incident takes place. Trilby, the master thief,
successfully destroys the body of vengeful wraith John DeFoe and
escapes his clutches. (5 Days A Stranger)
- After being caught in a reality shift at the Clanbronwyn Hotel,
Trilby learns the nature of the Ethereal Realm and the Scientific
Realm, of the demonic deity Chzo, and the plan to create a bridge
between the realms by destroying the three aspects of John DeFoe. He
has the Soul blasted into space to prevent that from happening, but
this only serves as a delaying tactic. Meanwhile, Chzo's acolyte,
Cabadath, aka the Tall Man, crosses over to the Scientific Realm to
orchestrate the building of the Bridge. (Trilby's Notes)
196 YEARS FROM NOW:
- The Soul is recovered by the scoutship Mephistopheles, floating
unprotected in space. After John DeFoe's influence kills off the entire
crew save one, Dr. Jonathan Somerset, the Soul is finally destroyed in
the ship's engines. It is then discovered that Somerset is an impostor,
and he is arrested. (7 Days A Skeptic)
TODAY: JULY 22nd, 2189
- Theo DaCabe, a surveying officer for Buckinghamshire County Council,
is assigned to run a routine health and safety assessment on the
headquarters of a fad religion called Optimology. Little does he
realise that he is about to be caught up in the machinations of
destiny, and a plot that has simmered for two centuries.
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