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Blue Impulse 3D Graphics SDK is a toolkit to build a 3D Graphics application. This toolkit has following features. This tookits consists of C/C++ libraries and Modelling tools to construct 3D objects (Please prepare compilers by yourself. This toolkit is basically assuming Visual C++ 4.0 or higher(for Windows), Code Warrior (for Macintosh), High-C (for FM-TOWNS), gcc(for UNIX))
- Open Source! It was open source since before open source becomes trend.
- Support Multiple Platforms
- Fast!. Especially in Windows, you don't need DirectX or WinG (that sometimes make your system unstable) to use this toolkit.
- Short source code to write a program. Unlike recent toolkits, you DON'T HAVE TO struggle with hundreds of thousands of lines even when your purpose is simple.
- Easy to detect clicking of 3D objects
- Can export VRML1.0,VRML2.0,BMP,TIF,GIF,PS files
- Tied with original 3D object modeller
- If you want to move some object built by other modelling tool by C/C++ program, YSVRML20 will convert your VRML2.0 object into Blue Impulse SDK standard object.
NO RESTRICTION to distribute your program regardless commercial or non-commercial use. (Note: I'm not responsible for any trouble with an application of my toolkit)
In addition, since 05/25/1999 update, you can read English version of reference manual.
This toolkit runs on following platforms: Windows 95/98/NT, Macintosh PowerPC, FM-TOWNS (TownsOS), UNIX X-Window, SGI OpenGL + GLX
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